In Zbrush, you have Rectangle Mask (Ctrl+LMB), whereas, in Blender, you also have Box Mask (B). In Zbrush, you have Draw Size (S), whereas, in Blender, you have Radius (F). ![]() He believes that Content and Social Media Marketing are the strongest forms of marketing nowadays. Radhe Gupta Radhe Gupta is an Indian business blogger. Some people also use CAD programs but i don't like them. We have another Zbrush vs Blender side by side sculpt In this video I compare Zbrush Core Mini and Blender as I sculpt Squidward from Spongebob Square Pants. Some of the equivalent settings and keystrokes between ZBrush vs Blender, which are, for example, In Zbrush, you have Z-intensity (U), whereas, in Blender, you have Strength (Shift+F). The main differences between blender and zbrush are that zbrush is more modular and is able to do things like blend multiple objects together (like an art deco building) into one. ![]() ![]() I can do it in ZBrush Core without any problem.Ģ) Retopo: The current tools in ZBrush Core are limited for retopo, for the high poly mesh is fine but to make the low poly i always end up importing it into Maya after using Decimation Master because i can only go down to 20k tris ( Core limitation ) and there is no ZRemesher so i want to speed up the process.ģ) Hard surface design: i want to get into hard surface design/concepting and i saw many people using either ZBrush or 3D Coat for this stuff especially when it comes to rounded surface like a hoverbike or spaceship so i'm thinking if i should stick with modeling in Maya or i should use a sculpting program. Hey, so i'm evaluating the purchase of either 3D Coat or ZBrush, i like both softwares and i currently own ZBrush Core, for the moment i'm leaning towards 3D Coat mostly for 2 things: Price ( even with the upgrade discount from Core to Full version, ZBrush is still 710 € ) and Voxels.ġ) Sculpting for environments/props: rocks, ornaments, your usual high to low bake nothing complicated.
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